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<title>R.A.F Rigid Attack Force</title>
<description>Rigid Attack Force; threads feed</description>
<link>http://forum.rigidattackforce.com/</link>
<copyright>2008 Rigid Attack Force. All rights reserved. Nuff said.</copyright>

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        <title>wkLaserFix; Pistos latest Wormkit module</title>
        <description>Pisto released a new module that has some lovely features much like his popular RubberWorm module. For your&amp;nbsp;convenience, I will list the new features and their triggers:Chat commands:/lg (low gravity)/fastwalk/laser (lasersight)/invisibility/damageX2/cratespy/flames[number]/tellv display wich other of Pisto's WormKit modules you're running, and their version. Can be used not just by the host, but by any player./help : prints a quick help on commands/clear : deactivates any feature/show : announce what settings you (host) are going to apply/showme : reminds what settings are onThis new WormKit&amp;nbsp;module by Pisto&amp;nbsp;can be downloaded right here </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=157&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=157&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>Worms Reloaded honed for PC specifically</title>
        <description>Worms Reloaded, the first 2D Worms game for PC in 12 (!) years, will be more than a port of any of the previous console versions of the game. Thats what Team 17 again confirmed on their Facebook page&amp;nbsp;saying:&quot;WORMS RELOADED has been expanded and honed for PC specifically, in terms of controls &amp;amp; feature-set&quot;.
At the same time they released a statement concerning Worms 2 Armageddon for XBLA quote &quot;Worms 2 Armageddon on XBLA &quot;BATTLE PACK&quot; DLC - New missions, weapons, features, game modes, 10 new Forts, more voices, new personalisation items and much more... &quot;Quite likely this 'Battle Pack' add-on for Worms 2 Armageddon is a prelude of what to expect for Worms Reloaded for the PC and thus might give some idea of the features present in the PC version  </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=156&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=156&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>Worms Reloaded is the new Worms for PC</title>
        <description>What we thought was going to be called Worms 2: Armageddon and a reworked version of the XBLA game, will actually be a completely new game, and presented under the name Worms Reloaded.&amp;nbsp; 
Team 17 posted this info on their Facebook page, while adding that it will be an &quot;extended version of the console games of late&quot;. 

For the WA community the important thing is, how will this new game fit in with what is the legacy of 2D worming on the PC? And while the namechange makes it seem to go further away from that legacy, the fact that this game looks less and less as a port of Worms 2 Armageddon XBLA actually sounds like the game will have been developed specifically for the PC, meaning that it could carry some features that made it's predecesor so popular!

If you can't wait to see what the game is going to look like, there's more good news; Team 17 also promise to have screenshots and a trailer to be available soon, adding that a demo will be available at some point too. </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=155&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=155&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>Worms 2 Armageddon PC in beta test</title>
        <description>On their Facebook page aswell as the forum, Team 17 were recruiting for beta testers (applications already closed)&amp;nbsp;for the long-awaited upcoming Worms game for PC; namely Worms 2 Armageddon. This offcourse means - if all goes well&amp;nbsp;-&amp;nbsp;that the release for the game is not that far off anymore! The first 2D Worms game on the PC platform since 12 years is making its way to you through Steam, an online ditribution platform, so make sure you're ready for it! </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=154&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=154&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>CLAN NEWS: 2 new RopeShopper maps</title>
        <description>I've been adding to the RopeShopper map catalogue and the result is 2 new fine maps (if I do say so myself&amp;nbsp;)Anyways, for now you can download them from&amp;nbsp; wmdb: </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=153&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=153&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>CLAN NEWS: GexGeko signed onto the R.A.F!</title>
        <description>After&amp;nbsp;the brief period of only&amp;nbsp;2 years of nagging xD&amp;nbsp;Welcome GEX! </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=152&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=152&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>CLAN NEWS: R.A.F to be active on Worms Reloaded</title>
        <description>When Worms Reloaded will come out for PC, my intention is for the R.A.F to be there aswell as on WA! The new game may be somewhat different from WA with a different weapon set but the important thing is teh ability to play custom schemes and maps. As long as those requirements are met, we'll be there with the site adjusted for the new game, and hopefully in full arms in the new W2A WormNet!For the time being though, we're still only&amp;nbsp;a Worms Armageddon clan, and should you be interested in our clan, just register and start a thread introducing yourself! </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=151&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=151&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>No more RubberWorm,... or is it?</title>
        <description>Since Pisto decided to stop updating RubberWorm, it would almost seem that it would be the end of the most popular WormKit add-on as of yet. Fortunately however, he decided to give the source code to the WA b&egrave;ta developers, whom aren't likely to just throw them away! So together with the bad news of the end of wkRubberWorm comes the good news that the RubberWorm features may be embedded in an upcoming Worms Armageddon b&egrave;ta update!For now though, you can still download RubberWorm from&amp;nbsp;right here! </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=149&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=149&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>Worms 2 Armageddon PC not just XBLA port</title>
        <description>Worms 2 Armageddon was announced to be released somewhere at the end of 2009, yet the bugs that pestered the XBLA version made that the PC incarnation isn't even started on. There's good news too though, T17 realized that the game is worth more than to be a simple port, meaning that PC specific features like PNG maps andsoforth are more likely to be present! 

Good things come to those who wait&amp;nbsp; </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=148&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=148&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>CLAN NEWS: Seep joined the R.A.F!</title>
        <description>Seep(s) joined forces with the R.A.F! Seep's a versatile player and enjoys a wkRubberworm scheme :) Welcome! </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=139&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=139&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>Worms 2: Armageddon press release</title>
        <description>Team 17 have spilled the beans finally; Worms 2: Armageddon, the successor to Worms XBLA and/or Worms Armageddon, will come out July 1st on XBLA!&amp;nbsp;According to T17 a PC version will follow later in the year.In the press release is the complete description of all the features and available weapons, so do&amp;nbsp;read on!UPDATE:&amp;nbsp; new trailerWorms 2: Armageddon - Released July 1st, 2009! 800MSP.Share
Light up the midsummer sky as WORMS 2: ARMAGEDDON hits Xbox Live Arcade!
WORMS has been one of the most successful and consistent Xbox Live titles since it's launch in March 2007 and now it's back, bigger and better than ever for this stunning and feature packed new edition.
Worms 2: Armageddon builds upon the fine heritage of the cult 1999 hit 'Worms Armageddon' by massively extending the feature set of the original, award-winning WORMS and including the majority of the cult WORMS ARMAGEDDON feature set as well as a raft of exciting new weapons and game content, modes and extensions (many of which featured in the highly rated 'Open Warfare 2' editions)
Offering hundreds of hours of replay value, engaging single player campaign, tons of player customisation, laugh-out-loud multiplayer escapades and leaderboard challenges, Worms 2: Armageddon should prove even more popular than the original WORMS for Live Arcade!Team17 listened hard to the fans response and have delivered in spades, with cult weapons returning, amazing new weapons, incredible customisation of Worms teams (including around 60 voice sets, hats and more), tons of game options, totally new physics &amp;amp; more dynamic play, persistent fire and much, much more.
SENSATIONAL NEW WEAPONS!- Sentry Gun! Defend your position with this deadly guardian.- Electro Magnet! Attract or repel deadly metallic explosives with this unique item.- Bunker Buster! Use this vertical missile to dig out enemy Worms that have snuck away!-&amp;nbsp;Buffalo Of Lies! The Donkey's nemesis, this Trojan Buffalo will cause havoc!- Super Bunker Buster! Devastating below ground charge!
RETURNING CULT FAVOURITES FROM ARMAGEDDON (in addition to all WORMS weapons)- Super Sheep! Take your fluffy flocking friend to the air! A controllable, flying super sheep!-&amp;nbsp;Holy Hand Grenade! Hallelujah! The Deity's weapon of choice!-&amp;nbsp;Concrete Donkey! It's back! As mad and wildly destructive as ever!-&amp;nbsp;Napalm! Love the smell of burning Worms in the morning?&amp;nbsp;- Petrol Bomb! This cocktail packs a mighty roasting for enemies. Lob one today.-&amp;nbsp;Armageddon! Not quite the end as we know it, but it could be for your enemies!-&amp;nbsp;Parachute! A roper's best friend! Drop huge heights with wind assist...-&amp;nbsp;Drill! Dig to victory with the pneumatic drill.-&amp;nbsp;Baseball Bat. Whack out enemy Worms for a home run cheer!-&amp;nbsp;Earthquake! Can you rumble the opponent?-&amp;nbsp;Poison Strike! Germ warfare!
NEW GAME FEATURES-&amp;nbsp;All new high definition, widescreen artwork-&amp;nbsp;Reworked audio-visuals throughout-&amp;nbsp;Fire! Persistent fire eats and burns away the landscape. Hot stuff.-&amp;nbsp;Crazy Crates! Start with basic weapons and shop as you go!-&amp;nbsp;Fort Mode! Start teams on your own bases.-&amp;nbsp;Rope Racing mode.-&amp;nbsp;Massively enhanced &amp;amp; improved game physics &amp;amp; reactions.-&amp;nbsp;Speedier, more direct gameplay.-&amp;nbsp;All new high-definition audio (sound effects, music)-&amp;nbsp;Speak your mind! Massive variety of comedy voice sets with many all new.-&amp;nbsp;All new crazy achievements.-&amp;nbsp;All new extensive customisation, Worm Hats, voices, graves, dances, colours, forts!-&amp;nbsp;Uses NXE Avatars to reflect game status in game!-&amp;nbsp;All new Single Player adventure combines death matches and puzzles.-&amp;nbsp;Win tokens in the all-new 30 chapter single player campaign to win prizes in the game SHOP, unlock new landscapes, voices, hats and more.-&amp;nbsp;Enhanced CPU AI for more challenging single player games.-&amp;nbsp;Improved online handling, including host migration for network play.-&amp;nbsp;All new leaderboards and leaderboard objectives.
NEW GAMEPLAY LEVELS-&amp;nbsp;5 all new landscapes graphical types modelled on the original Armageddon style. Battle in Medieval England, Cheese Moon, Construction site and more.&amp;nbsp;- 130 base landscape styles (compared to just six on original) for diverse play levels.-&amp;nbsp;Vertical Levels! Play on tall, narrow strips or caverns as well as traditional 'wide' levels.-&amp;nbsp;Mix combinations of landscape type, style, your own game rules and more to create thousands of possible levels and hundreds, if not thousands of hours of replay value.
WORMS 2: ARMAGEDDON launches on Wednesday 1st of July, at an amazing value of 800 MSP.http://www.facebook.com/home.php#/note.php?note_id=119444625265&amp;amp;ref=nf </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=143&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=143&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>CLAN NEWS: wkRubberWorm guide</title>
        <description>When downloading wkRubberWorm, you are now redirected to a short guide as how to install and use&amp;nbsp;it! </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=136&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=136&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>New wkRubberWorm version in the works</title>
        <description>Pisto is working on a new version of his beloved WormKit module; RubberWorm, and as always, it looks like there are&amp;nbsp;some cool&amp;nbsp;new inventive features in it . Proven by the preview that he posted on the T17 forum. One of the new features would be the repairing of the faulty game physics, ie when you shoot a nade straight at a 45&deg; girder, it still comes back right at you, no longer with this new rubberworm! &amp;nbsp; Other stuff like an improved crateshower is there ready to be tested out^^The current build&amp;nbsp;(at the time of writing this article) can be found here, Newer version here. </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=145&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=145&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>Worms: Battle Islands for Wii anounced</title>
        <description>Completely out of the blue Nintendo announced the latest Worms incarnation; Worms: Battle Islands. Improvements have been made to the controlling of this game compared to the last Worms for Wii, wich had been talked down for the controlling system.You can take a look at a gameplay video and some screens at the nintendo site. </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=147&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=147&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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        <title>Worms Arena: new WA league</title>
        <description>They seem to be comming and going like nothing else; WA leagues and yes, yet another attempt at 'uniting' WA players under one roof has been made, this time by&amp;nbsp;community member 'Wiz'.You can check out the site at http://www.wormsarena.com. </description>
        <link>http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=146&amp;action=postComment</link>
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		http://www.rigidattackforce.com/forum_viewthread_news.php?newsID=146&amp;action=postComment</guid>
        <pubDate>Thu, 01 Jan 1970 00:59:59 +0100</pubDate>
		<author>raffie@rigidattackforce.com (raffie)</author>
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